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Captain Tsubasa 2 Image Import tool namToHex - Baskı Önizleme +- Tsubasa Türkiye Platformu (https://tsubasatr.net) +-- Forum: Captain Tsubasa Hack Bölümü (https://tsubasatr.net/forum-captain-tsubasa-hack-bolumu.html) +--- Forum: Captain Tsubasa Oyun Hack Programları (https://tsubasatr.net/forum-captain-tsubasa-oyun-hack-programlari.html) +--- Konu Başlığı: Captain Tsubasa 2 Image Import tool namToHex (/konu-captain-tsubasa-2-image-import-tool-namtohex.html) |
RE: Captain Tsubasa 2 Image Import tool namToHex - daymoe - 08-05-2023 I have a CT2 hack from Japan to share with you video 1 video 2 There are many novel elements in this revision, but the Japanese are more familiar with CT2 Around 2016, most people stopped making hack rom. The CT2 game is too old. Games released in 1990. There are few people playing. The younger generation has almost never been exposed to FC GAME. So...... You know. RE: Captain Tsubasa 2 Image Import tool namToHex - Jun Misugi - 08-05-2023 Hack is nice specially new formations and our team music are good.New formations players like play their formation.We can do too but not like that how did you do that? With program? And Music starts like Ninja gaiden but in the middle like changed ![]() We are still do hack games and play them.I heard a rumor about tieba.Zhangjnihao hack makers they argued among themselves.And not share the game specially 5,0 version.We want the play this version because we love hack games and this version has 2 player RE: Captain Tsubasa 2 Image Import tool namToHex - daymoe - 08-05-2023 This hack made by the Japanese, and I haven't delved into it.... Zhangjnihao and I have different ideas. Zhangjnihao wants to make money by modifying hack rom. He feels that the hack roms he spends time making should be charged a fee, so he has the motivation to continue spending time making new hack roms Which leads to some subsequent issues,Causing a multi-party dispute in Tieba, which has not even been fully resolved until now. The reason is that the hack rom he made require a fee, and some buyers privately shared them. Afterwards, he announced that he was no longer making new hack rom. Afterwards, there were many people selling hack roms, and the two forces occupied the Tieba and argued, until now. The earliest CT2 was entirely based on passion for research, and the earliest hack group compiled a lot of materials and released many hack roms. It was completely unrelated to money. And this game is from Japan, in fact, it is illegal for us to play with simulators now In summary, due to everyone's different thoughts, some people think that hack roms are free, while others think that it's okay for people who spend time making hack roms to charge. I don't have this revision regarding 2 palers, I don't know if they will share it RE: Captain Tsubasa 2 Image Import tool namToHex - Hiena 2 - 08-05-2023 I knew that these portrait animations were added through a program, but no one has shared such a program until now. Thank you very much. I will now examine it in detail. Can we add the portrait we want from hack games? Can we add external characters without breaking the ports of existing characters? I would love to add ports of manga characters to the game and I hope I can achieve that thanks to your post. Thank you again. RE: Captain Tsubasa 2 Image Import tool namToHex - Jun Misugi - 08-05-2023 @daymoe I'm sorry tp hear that.Zhangjnihao made a really good hack games.How much is he wants any way? I want to buy and play it. But the other side copyright is problem.We made hacks because we love this game.İf there is a money involved sure there are issues. We want to sharing thats all.İnformations,Reviews,Gameplays,Hacks,Fan mades thats we are
RE: Captain Tsubasa 2 Image Import tool namToHex - daymoe - 08-05-2023 ram 0528 is Animation Data 2801F It is a program for processing animation AD 3A 05 F0 6F 10 51 A2 01 8E 3A 05 AD 3C 05 A2 68 86 4C A2 89 86 4D 0A jump to 28978 Here is the index of 0528 data, and you should also have the information. If you want to expand, change the program here this is 0528 F1 XX YY(F1 00 XX) program 86 3F A8 B1 3E AA C8 B1 3E A0 02 91 3A 88 8A 91 3A A0 02 B1 4C A2 47 86 3E A2 AC 0A 90 01 E8 jump to 2AC57(F1 index) this is F7 XX to ram 0559(spirit) index E9 80 85 40 A5 41 E9 00 85 41 A9 80 85 42 A9 82 85 43 A0 12 B1 3C 0A 90 02 jump to 2C290 0559(spirit) index ....... 298D5 is 0528 data for Ozora Tsubasa avatars F5 84 80 F4 33 00 00 00 F1 00 98 00 D3 01 F0 F5 XX YY is palette (F5 XX YY index code 2B 83 35 83 42 83 ..... 7B 83) F4 XX XX XX XX is CHR number ([addr]0x00004*[data]0x4000)+0x10=0x40010 this is CHR def addr,open yychr can see addr when F4 XX=F4 33... 0x33*400=0xCC00 0x40010+0xCC00=0x4CC10 this is Ozora Tsubasa avatars CHR(Tile) data F1 00 98=0x2AC57+0x98*2=0x2AD87 0x2AD87=33 B3 jump to 0x2B343 0x2B343=F7 55 is ram 0559 code 0x2C290+0x55*2=0x2C33A:50 A1 ram 0559(spirit) index 50 A1 jump to 2E160 is Arrangement of Ozora Tsubasa's avatar About the 0559 arrangement method Example of one paragraph 2E160=18 04 04 20 08 21 0E 24 12 25............ 18 04 04 20 08 21 0E 24 12 25 18 is Following 4 sets of tiles 18 04 The first code following the group number represents the Y coordinate Y=04... next two codes are a set of data 04 20. 04=X coordinate and use first palette number(0-3) 20 is Tile code 08 21 08=X coordinate and use first palette number(0-3) 21 is Tile code 0E 24 0E=X coordinate and use third palette number(0-3) 24 is Tile code 12 25 12=X coordinate and use third palette number(0-3) 25 is Tile code .................... Arranging the Spirit data in this format @Jun Misugi The hack rom he made is really good, it's a sad story. Don't spend money on it, I hope he can share hack rom one day This game is not very popular in China, like the Captain Tsubasa: Rise of New Champions, which has not been discussed in China for less than six months |